Let me begin by telling you that the whole reason I did Survivor Type to begin with was to play with light blooms, so I could use them in this piece, which is an old piece I’ve had on the back burner for a while but always wanted to finish. Now that I have a handle on how to use light blooms with the new engine, time to finish this one…
I am most likely going to tweak the pose next, since I am not entirely happy with her look. Most of the background is also subject to change, but the stop sign and crossing signal are definitely still in the final
#1 jacked
right now this one looks way oversaturated, but the light blooms will blow out a lot of the color, so it might work anyway
#2 warm
this one may not be saturated enough to support the postwork, but as things stand it is the best of the lot so far...
#3 base
#4 crisp
this is actually workable, but it isn't the direction I had in mind. when you see a version with the light blooms like I did in Survivor Type, you'll see where this is meant to go
It is a little dark in the background but it adds some oomph to the character.
we can’t tell if this is effective until I do the light blooms…
We shall have to wait until the product is finished.
turned out nice, will post soon
I will give my vote on the next artwork when it is ready to be seen.