work in progress (1/4)

List item
Approved

Most important is the motion blur; while the effect is actually done in-render, it still counts as post processing as it will be rendered alone. The angle of her arm indicates an underhand throw but that doesn’t look right so I’m going to have to reverse the spin direction so it looks more pleasing to the eye (although it will be technically incorrect)

Special thanks to Fukufuku for helping with the title ^_^

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