I have been sitting and wondering what will be my next post, and then it came to me. I love video games, why not write some game reviews. I have finally played the most anticipated RPG. The Witcher 3 is an amazing example of an open world design. Its two sandbox areas (if we count on the expansion of Blood and Wine, then there are three areas) are more than massive and enormous, but in fact, their density and detail is what pars this width. Wherever you find yourself in a breathtaking world, you will not be able to turn around without encountering something worth doing or exploring.
Witcher 3 is a huge world full of things to explore, full of secrets and full of dangers. By solving the side-quest and the main story, you will get at least 100 hours of gameplay, and in addition to exploring the whole world, add at least 50 more. What impressed me most is the best side-questing ever seen in RPG games. Almost every quest is special and has its own story. Some seemingly simple thing can be complicated by something that you would never expect. Moral dilemmas and making key decisions go through all the quests. Many of the quests directly and drastically affect the main story, and I definitely recommend that you solve them all in a row.
The soundtrack is something special that, combined with beautiful graphics, really raises the impression of the brutal and beautiful Witcher world. Voice acting is diverse, and the amount of dialogue makes this game as a world record in dialogues.
The graphics are wonderful and you can easily disable Hairworks and you will not miss it. The fact that Geralt’s beard is growing in real time is just a sign how well detailed the game is. Non-linear storyline and high replay value make this game a must-play for all gamers.
Photo credit: Pixabay.com