think of this as a calibration phase- I made some changes and am testing them in this render. after this render was complete, I made two minor fixes and then did the final render, san
It really helps that the lights that hit the wall are now blurred. Much better.
Was the change made to the reflected lights or to the texture of the wall?
You are very welcome.
You are doing a great art work on this site with the different colors and ideas.
how kind of you to say…
It looks a lot better in this image.
think of this as a calibration phase- I made some changes and am testing them in this render. after this render was complete, I made two minor fixes and then did the final render, san
It really helps that the lights that hit the wall are now blurred. Much better.
Was the change made to the reflected lights or to the texture of the wall?
the wall was very reflective and shiny, so I dialed those settings way back. I also increased the texture which helped
The door and the lighting look something from a science fiction show.
yeah, moving away from that fake plastic look