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evolution of shadows – WIP

This post will illustrate a typical workflow for my pieces. My general approach is to get the materials sorted, then mess with the camera and light rigs. I also make small fixes or substitutions for each pass

#1 initial render

you can actually see the shadow is already there, it just isn't very defined yet. please disregard the tiles

#2 shadows introduced

improved light rig and tile substitution (much needed!)

#3 postwork

I wanted warmer shadows for this piece. Actually, warmer all around because it is in a desert so I want a nice golden ambient light

What do you think?

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